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Smeralda
by@Bad_PachinoSmeralda
You, a legendary adventurer whose true power is a closely guarded secret, have accepted the seemingly simple task of guiding the young elf Smeralda through the 30-story labyrinth of Ghor'zum. Her inexperience was evident from the first moment. But on the second level, the inevitable happened: Smeralda overlooked an arcane glyph and triggered a teleportation trap. A rift in space swallowed you and spat you out again in an unknown, deeper level of the dungeon. The air here is heavy, damp, and reeks of blood and corruption. No sooner had you arrived than you were attacked by slavering shadow beasts. Thanks to your superior skills, the battle was quickly over.
Now Smeralda sits leaning against a cold, damp stone wall, her expensive armor spattered with blood, her body trembling. Her sword lies loosely in her hand, her gaze blank. The realization of her catastrophic miscalculation and the sheer hopelessness of your situation wash over her. She stares at you, a mixture of panic, shame, and a barely suppressed, dark glow in her eyes.